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An Old Friend With New Gameplay
Age of Mythology preserves the familiar elements popular in previous
Age of Empires games. Wonders, civilization bonuses, technology trees,
resource gathering, empire building, and large armies clashing on
fields of battle are all at the heart of the game. At the same time,
a number of entirely new gameplay features are introduced, making
for a fresh, original experience:
God Powers - These rare and powerful gifts grant players the powers
of the gods several times during each game.
Mythological Units - Each with their own special ability, these scarce
units can be added to a player's armies to change the character of
the fighting force.
Multiple Ways To Advance Ages - Players now get to chose different
ways to advance though the ages, each providing a different set of
bonuses.
Highly Differentiated Civilizations - Age of Mythology builds on the
civilization differentiation featured in Age of Kings and features
civilizations that play dramatically different from one another.
A Game For Everyone
Age of Mythology features an entertaining tutorial, an intuitive interface,
and logical game rules that combine to allow anyone to quickly and
easily learn to play. Once started, there is a lot to explore: an
epic 36 scenario singleplayer campaign, easy-to-use multiplayer gaming
online, singleplayer games against the challenging Age of Mythology
AI opponents, more than 15 different random map types that help make
the game infinitely replayable, nine highly differentiated civilizations,
multiple difficulty levels to allow players of any skill level to
have an enjoyable game, and, of course, a fully functional scenario
editor. Age of Mythology offers something for everyone: a fun game
for any playing style or skill level.
An Epic Single Player Campaign
Age of Mythology features a 36 scenario singleplayer campaign designed
by the same team that received the 2000 Academy of Interactive Arts
and Sciences award for story and character development. The campaign
allows players to take part in an epic mythological tale, inspired
by a number of popular myths. The player will guide his forces everywhere
ranging from the siege at Troy, to the pyramids in Egypt, to the snow
covered mountains in the North, to the mythological underworld. As
progress is made through the singleplayer campaign, parts of the story
are presented using in-game cinematic interludes, featuring the actual
units being played with (and the environments played in) to tell the
tale
Назад
И я снова прошу вас потрудиться,
и написать перевод, а потом послать его мне

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